Flag_secure Not Working On Libgdx's Androidapplication
I have an Android game created with help of libGDX. I want to disable the ability to take screenshots. For regular android activities you can use getWindow().setFlags(LayoutParams
Solution 1:
Calling initialize
in AndroidApplication sets up the window parameters for a full-screen game, so it's overwriting your window parameters. So instead, put this in onCreate
after you call initialize
. Note that you should use addFlags
instead of setFlags
so you don't mess up the other flags that Libgdx set.
getWindow().addFlags(LayoutParams.FLAG_SECURE, LayoutParams.FLAG_SECURE);
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