How To Enable Opengl Extension Gl_ext_shader_framebuffer_fetch On Android?
I'm developing an Android app with OpenGL ES 2.0 and I'd like to use the GL_EXT_shader_framebuffer_fetch extension. From what I understand, I need to enable it first with the #exte
Solution 1:
Is there anything I can do to install this extension on my device?
No; either the GPU and driver support it, or they don't.
If not, can I install it/use it on an emulator?
If the emulator supports the extension, then yes you can use it ...
Is it a software matter or really a hardware problem?
Could be either a limitation in the underlying hardware, or a limitation in the driver. From an app developer point of view the two are indivisible, so it's sort of irrelevant which is the limitation really ...
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